Workshop: Part-to-Whole

The purpose of this in-class workshop is to focus your thinking about the role of living units in your overall design scheme, and to rapidly develop three dimensional ideas for your project based on that. These three dimensional ideas will be housing-centric, yet you will still want to at least gesture towards other types of program such as shop spaces, maker spaces, work spaces, common spaces, etc. This is a reversal from how many of you worked last quarter.

Each team should finish this charrette with at least 3 design schemes at the scale of the site, which are substantially different in how they approach your team’s core concept(s). These schemes will hopefully inform your work as you develop a single proposal for Monday’s pin-up, but it’s quite likely that this will require more than “picking one” and developing it.

  • 2:10 CLASS MEETING
  • 2:20 TEAM DISCUSSION OF UNIT PRECEDENTS*
    • What unit types were you searching for? Why?
      • Size? Number of residents? Number of bedrooms? Type of layout? Multistory? Other criteria?
    • How are units aggregated within the larger building?
      • Is the unit expressed as part of the form of the building?
      • What type of circulation do they use–single loaded, double loaded, point loaded? Why do you think this type of aggregation/circulation was used?
      • Do units relate to a common space such as a courtyard?
    • What are some of the defining qualities of this layout?
      • What is it like to enter the unit–Do you enter directly into the main living space, or is there a transitional space?
      • How are permanent elements such as plumbing located?
      • How are different spaces defined? Walls? Furniture?
      • What is the relationship of this unit to the outside?
        • What spaces/rooms have access to natural light/air?
        • Are there any inhabitable outdoor areas? Are they recessed within the unit, or projecting out?
  • 2:40 TEAM DISCUSSION OF PRECEDENT APPLICATION*
    • After discussing these unit precedents, make an informed decision about what unit types your project needs. Who lives here, why do they live here, and what do they need?
    • How do you think you would apply these precedents to your team’s project? What modifications would you make to units in order to make them more appropriate to your project?
  • 2:50 SKETCHING: UNIT AGGREGATION IN PLAN, ON SITE (1/16″)
    • Aggregate these units into potential floor plans, ON OUR SITE
    • How might a single unit type be aggregated?
    • How might multiple types be combined?
    • Should different unit types be separated, adjacent, intermingled?
    • How might non-living spaces (communal spaces, work/make spaces) relate?
    • How does circulation work at the scale of the site?
  • 3:30 MODELING THE SKETCH (1/32″)
    • Use your sketches as the basis for explorations of building form.
    • How does building massing address the site, context, climate?
    • How does the building massing differ at street level vs. upper floors?
    • What is the relationship between interior and exterior space on the site?
    • What is the spatial character/quality of large interior spaces?
    • Work gesturally–don’t waste time on precision and detail
    • Don’t waste time by modeling individual living units–model aggregations
  • 4:45 SKETCHING THE MODEL (1/16″)
    • Draw models as plans/sections
  • 5:00 PIN-UP
  • 5:30 TEAM MEETINGS*
    • Discuss strategy for Monday

*For team discussions/meetings, David+Allison – Xiaoyin+Danial 

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